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;-----------------------------------------------------------------------------
id.o
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\bios\bios.o
\main\mainwork.o
\mus\pcdata.o
\mus\pedata.o
\mus\wavedata.o
\mus\envdata.o
\mus\lfodata.o
\game\sys\mentry.o
\game\sys\task.o
taskwork.o
\game\sys\vramtfr.o
\game\sys\paltfr.o
\game\sys\lzss.o
\game\sys\vram.o
\game\sys\pal.o
\game\sys\bank.o
\game\sys\efman.o
\game\sys\efman2.o
\game\sys\calbat.o
\game\sys\cdplay.o
\game\sys\mul8.o
\game\sys\adplay.o
\game\sys\sound.o
\bios\adwrite.o
\game\sys\cardload.o
\game\sys\bgput.o
\game\sys\waku.o
\game\sys\moji.o
\game\sys\moji2.o
\game\sys\moji3.o
\game\sys\kanji.o
\game\sys\lang.o
\game\sys\btdtfr.o
\game\sys\zero.o
\game\sys\batclr.o
\game\stg\stgwork.o
data.o
music.o
system.o
bns3.o
lpmain.o
stginit.o
status.o
stgrcr.o
dummy.o
\game\stg\story.o
\game\stg\back.o
\game\stg\hero.o
\game\stg\move_chg.o
\game\stg\game_dsp.o
\game\stg\hero_pm.o
\game\stg\sub.o
\game\stg\pworkini.o
\game\stg\hit.o
\game\stg\act_sub.o
\game\stg\action.o
\game\stg\actdisp.o
\game\stg\actdisp2.o
\game\stg\expanzz.o
\game\stg\card.o
\game\stg\hero_set.o
\game\stg\dmg_set.o
\game\stg\scode.o
\game\stg\hero_cml.o
\game\stg\game_sub.o
\game\stg\loaddata.o
stage.o
call2.o
\game\stg\call3.o
\game\stg\call4.o
\game\stg\objman.o
\game\sys\objdef.o
\game\stg\const.o
\game\stg\lever.o
\game\stg\eyedemo.o
\game\demo\meter.o
bonus3.o
mato.o
bns3nrm.o
\game\bns1\spmoji3.o
\game\sys\spwindow.o
\game\bns1\bnsup.o
\game\bns1\spa.o
\game\bns1\spa2.o
\game\bns1\sparcr.o
\game\bns1\bnssta.o
\game\stg\memclr.o
\mus\silence.o
\mus\continue.o
\mus\tyakuti1.o
\mus\tyakuti2.o
\mus\tomoe.o
\mus\t3keri.o
\mus\s_hadou.o
\mus\s_hadou2.o
\mus\s_hadou3.o
\mus\f_s_blow.o
\mus\t_tume.o
\mus\bou_s.o
\mus\jump5.o
\mus\fs_blow2.o
\mus\j_slide.o
\mus\punch1.o
\mus\punch3.o
\mus\punch7.o
\mus\punch8.o
\mus\punch9.o
\mus\jump.o
\mus\pit_cara.o
\mus\bou_cara.o
\mus\kik_cara.o
\mus\score.o
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